Self-Developed 3D Learning Simulations (Chemistry)


What's the problem you want to solve and why? School Problem to Solve: That schools are able to quickly self-create/co-create powerful learning simulations in a 3D environment to meet their own reality and learning needs.

Labster Problem to Solve: See, investigate and learn to overcome problems have with the tool we're creating to make our development platform available for open creation of 3D learning content.

What's the solution / project you are suggesting? Under the guidance of a Labster simulation creation expert, teachers, students and participants could work together to create 1+ (could be 10, no limits) chemistry learning simulations. We have a working prototype that some other select customers have already used to create simulation content, known as "The Builder", currently focused on Chemistry, that we could make available for the hackathon.

The school could then use the simulations for a set time period e.g. 1-2 months after the hackathon to evaluate the learning content's use and impact in their school.

How could this idea be developed or tested at a 30-hours Hackathon? The prototype tool is ready. We have already created simulations with it in much less time. We already have a "workshop agenda" ready designed for ca. 15-20 hours of working time, so 30 is too much ;)

Who are you? Please describe yourself in 1-3 sentences. Robert MacKenzie - VP of Engineering & Research at Labster (based in Switzerland). I won't be able to attend, but we have one ideal team member in mind (Philip Wismer, Simulation Creator and Learning Impact Researcher).

Updated 10:17 14.02.2019 / Maintained by Nikki